Updates 0.4.1-0.4.6

Patches, Patches, and more Patches!!!

Updates 0.4.1-0.4.6

There were six patches in one week!!! There are many changes so let's get into them quickly and share what we think of them.


Patch Notes

0.4.1

0.4.2

0.4.3

0.4.4

0.4.5

0.4.6


0.4.1

∎ Captain Baron now has dialogue!
∎ Quest waypoints will no longer show the directional arrow if the player is not on the right world.
∎ Added new words to the chat filter.
∎ Small and large bags of soil have been removed from loot tables.
∎ OR-Bit's hitbox has been updated.
∎ Jacko no longer replaces your seeds for crops.


0.4.2

∎ Homes from Resource Worlds will no longer display wrong world names.
∎ Teleporting to a home on the Resource World works now.
∎ Removed Tripwire Hooks.
∎ Market prices have been adjusted.
∎ 5-Star Fertilizers no longer appear in loot tables.
∎ Planter box soil draining rates have been adjusted.

Note: Existing homes will not be affected by this patch. New ones must be created in order for the system to work properly.


0.4.3

∎ Fixed an internal issue that would prevent players from accessing their realms for 2+ minutes.
∎ Disabled interaction with villagers.
∎ Fixed Auction House menu going empty and several other issues related to it.
∎ Custom entities no longer look bright during nightime.
∎ Players will no longer spawn inside blocks when creating/resetting their realm.
∎ When breaking a previously-placed spawner, the display name of the item will be preserved.
∎ Crate rewards will no longer be stacked in amounts greater than their maximum stack sizes.


0.4.4

∎ Nets will no longer capture non-mob entities (e.g: falling blocks, minecarts, TNT...).
∎ Combining vanilla enchants to upgrade their level is now possible.
∎ Enchant combining will no longer require to have an extra available slot.
∎ Teleporting to a home or to a realm's spawnpoint that is on the air will now put you on the ground.
∎ Resource World displays the time and location again.
∎ Fixed some remaining issues with the Auction House GUI.
∎ Fixed an issue causing players to be kicked with a message saying Adding 1 elements would exceed capacity of 128.
(Hopefully) Fixed player data saving. No inventory rollbacking should occur anymore.
∎ Teleporting to your home on your realm while you're already on it will no longer say You're already connected to this server.
∎ Fixed an exploit where players could go to Origin Isles to re-gain hunger and health.
∎ Players will now have their role removed when banned from a realm.


0.4.5

∎ Fixed an issue preventing a player's account data from loading properly, causing multiple other issues at the same time.
∎ The Banned Players & Realm Members menus work properly now.
∎ Players can no longer bypass realm bans by using /tpa or /tpahere.
∎ Invisible players at spawn will no longer have back items (who would've said flying cauldrons were a bug?)
∎ Solved exploit related to Jacko
∎ Removed Herobrine.


0.4.6

∎ Long decimal amounts for donations being displayed when running /donate. (e.g: $94.50000001)
∎ Mobs will no longer spawn on the wrong biomes.
∎ Fixed some internal issues with the market stalls.
∎ World time will no longer get out of sync during server lag.
∎ Fixed an issue where skins would not load properly, freezing the server momentarily.
∎ Flying nametags should no longer appear at spawn.
∎ Fixed an issue that allowed duping fertilizers.
∎ Mob sounds are no longer played at the wrong volume. (e.g.: hearing salmons on your realm as if they were next to you)


Thoughts

So many changes! Let's go over a few of the most important ones. Teleporting to the resource world is amazing! It has opened the possibilities to farm of things only obtainable there. I, PaintedYeti, have seen balloon farms with long bridges to cover as much ground as possible in a single day. There has also been a sporent farm spotted. This is a very positive change that will be even more useful in the future.

Unable to craft tripwire hooks is a little oversight to the crossbow lovers as new crossbows are not able to be made without our precious hooks.

Flying names essentially means that invisible admin, team members, and mods' names tags are no longer going to be seen which will be very quality of life for them and might help if any very popular creators arrive to the Isles.


Thank you for reading the update news!
-If you want to read the previous update news, click here!
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We hope you enjoyed and will see you in the next article :).